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Board Game Seeks to Transform Supply Chain Learning

Could a board game be the long-term solution to filling the thousands of vacant positions in supply chain today? It very well could be. Michelle Howard reports on how a recent board game, Business on the Move, aims to educate and excite the next generation about the opportunities of supply chains.

Chutes and Ladders and Jet Planes

Andy Page and Pat Smedley devised the game, in which players age 9 and up are challenged to move products from China to the UK by land, sea, and air. In the process of playing the game, players end up asking themselves questions that are familiar to any supply chain professionals, such as, “How do I meet the delivery deadline?” and even “How can I cut my carbon footprint?” Developed three years ago, Business on the Move has been tested at more than 30 schools and businesses, and it has received backing from 50 sponsors across the business spectrum. Adding an extra layer of reality to the game, the sponsors are themselves inserted into the board game, providing the same services in-game that they do in real life.

The buzz surrounding the game has been positive, and it has been doing so well that at present, less than a thousand copies of the game are even available to the public for purchase. You can read more about Business on the Move and its educational potential here: http://www.marinelink.com/news/transform-supply-seeks372257.aspx

About John Friscia

John Friscia is the Editor of Computer Aid's Accelerating IT Success. He began working for Computer Aid, Inc. in 2013 and continues to provide graphic design support for AITS. He graduated summa cum laude from Shippensburg University with a B.A. in English.

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